Air/Water Scholar
Air/Water Scholar
Races: aelin, caladaran, ch-taren, ethron, human, nefortu
Alignments: True Neutral, Neutral Good

Combining the kinetics, winds, and illusions of air with the healing, protection, and knowledge powers of water, the Air/Water Scholar gains much from both. Those who follow the path of darkness, law, or chaos will find themselves unable to learn this combination of spheres.

Skills and Spells

Level Skill
Level 1: Dagger, Staff, Scrolls, Staves, Wands
Level 6: Meditation
Level 7: Haggle
Level 14: Trance
Level 19: Parry
Level 24: Fast Healing
Level 30: Second Attack
Level Spell
Level 1: Armor, Shocking Grasp, Ventriloquate
Level 3: Fly, Invisibility
Level 4: Detect Invis
Level 7: Floating Disc
Level 10: Cure Serious
Level 11: Lightning Bolt, Iceshard
Level 13: Teleport
Level 14: Cancellation, Cure Light, Create Food
Level 15: Identify, Locate Object, Refresh, Cleanse Food
Level 16: Wind Wall
Level 17: Illusionary Object
Level 18: Greater Ventriloquate, Cure Blindness, Cure Critical
Level 19: Faerie Fog
Level 20: Shield
Level 21: Group Teleport, Water Breathing
Level 22: Air Bubble, Thunderclap, Create Spring, Cure Disease
Level 23: Gust
Level 24: Gaseous Form, Suction, Holy Water, Cure Poison
Level 25: Mass Flying, Mass Invis, Spectral Fist, Word of Recall
Level 26: Rune of Life
Level 27: Chain Lightning
Level 28: Cloudkill, Tempest, Water Walk
Level 29: Conjure Air Efreet
Level 30: Windwalk, Scatter, Remove Curse
Level 31: Windbind, Heatsink
Level 32: Air Rune
Level 33: Obfuscation
Level 34: Diversions, Greater Invis
Level 35: Delusions


This is an unofficial fansite.The AvendarWiki is in no way affiliated with

Unless stated otherwise content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License