Humans are perhaps one of the most wide ranging races in Avendar. They have no real strengths, but neither do they have any weaknesses. They have been a part of nearly every great battle in the history of the world, on both sides more times then not. They are capable of becoming any class, and taking any alignment and ethos available.


Native Language Common
Vulnerabilities None
Resistances None
Racial Traits None


Warriors: Fighter Barbarian Swordmaster Gladiator
Rogues: Thief Bandit Watcher Bard
Scholars: Water Scholar Fire Scholar Earth Scholar Air Scholar Void Scholar Spirit Scholar
Templars: Water Templar Fire Templar Earth Templar Air Templar Void Templar Spirit Templar
Naturalists: Druid Ranger
Mentalists: Assassin Psionicist
Others: Alchemist


Strength: 20
Intelligence: 20
Wisdom: 20
Dexterity: 20
Constitution: 20
Charisma: 20
Practices per Level: 3
Alignment: Good, Neutral, Evil
Ethos: Lawful, Neutral, Chaotic

Human are given three additional attribute points at creation, which can be placed into any attribute save constitution.

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