Type: Healing Skill
Range: Target Character
Cost: None
Lag: 2.5 rounds
Duration: Instantaneous

Syntax: bandage <target>

This skill is gained by both fighters and water templars. It is similar to the poultice skill, except is unconstrained by terrain. Bandage heals the target character for the bandager's level*2. Using this skill grants the target an immediate save against any poison that may be affecting them.

Bandage has a 5 hour delay between uses.

Primary Attribute: Intelligence

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