Cower
Type: Utility Skill
Range: Target Groupmate
Cost: None
Lag: 2 rounds
Duration: Instantaneous

Syntax: cower <target>

This skill is used by thieves to pull themselves away from the forefront of combat. Upon using this skill, the groupmate targetted by this skill will become the new tank of the fight. It is similar to a reversed form of rescue; however unlike rescue, the target of this skill is always important.

Some careful reading is in order while using this skill; the command coincides with a social of the same name. If the command is used outside of combat, the social will be executed instead, which may prove embarassing to the thief.

Primary Attribute: Dexterity

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