Type: Attack Skill
Range: Target Character
Cost: None
Lag: 2 rounds
Duration: Instantaneous

Syntax: dive <target>

This attack is one favored by air templars, who can use their familiarity in flying to their advantage. A dive can only be used to initiate combat, and will do a significant amount of damage and stun the victim. The use of dive will not dissipate an air templar's blade barrier.

An air templar must be flying to use dive, and the skill may not be used underwater. Hasted characters dive more effectively.

Primary Attribute: Dexterity

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