Guard
Type: Field Skill |
Range: n/a |
Cost: Mana per tick |
Lag: n/a |
Duration: As long as maintained. |
Syntax: Guard <direction>
By the means of this skill, a fighter may guard a given direction.
All persons or creatures entering or leaving from this exit will
be attacked by the fighter automatically.
Primary Attributes: Intelligence, Dexterity
The only skill of a fighter that uses mana, Guard will set you to automatically attack the next person to walk in from the specified direction- Note: This applies to friend and foe alike.
page revision: 0, last edited: 12 Sep 2007 06:23