Type: Attack Skill
Range: Area of Effect; Room / Adjacent Rooms
Cost: 40 mana
Lag: 2 rounds
Duration: Instantaneous

Syntax: shockwave

Shockwave is an Area of Effect attack skill available to earth templars. When activated, this skill attempts to stun and knock down all non-allied creatures within the current room and all adjacent rooms. Both PCs and mobiles are affected by the shockwave, and all are entitled to a save to negate the effect. Should a character fail their save, their position is changed to resting and they suffer 2 rounds of lag.

This skill requires a mace or staff to use, which differentiates it from shattering blow, which only requires a weapon that deals some form of bash damage. Shockwave has no effect on or under water, or against flying creatures.

Primary Attributes: Strength, Intelligence

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