Sleeve
Type: Utility Skill
Range: Target Dagger
Cost: None
Lag: 1 round
Duration: Pemanent

Syntax: sleeve <item>

Sleeve allows a thief to conceal up to two daggers inside his sleeves. Should he be disarmed, he will immediately draw the dagger forth, wielding it automatically. A failed attempt at this skill will cause the thief to drop the item. While an item is sleeved, there is no conventional way for anyone except the thief to detect the item. Sleeved items grant none of their bonuses while they occupy this slot.

Primary Attribute: Dexterity

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