Ball Lightning
Type: Attack Spell
Range: Target Enemy Group
Cost: 40 mana
Lag: 2 rounds
Duration: Instantaneous

Syntax: cast 'ball lightning' <target>

This spell is targetted on a single character and then strikes all characters contained in the target's group with lightning damage. This spell allows a save for half damage.

Unlike other group-affecting spells, ball lightning is unique in that the damage it deals is boosted for each successive character struck by it. More devious air templars will therefore target someone else (for example, a minion or charmie) with this spell than their main target.

Primary Attribute: Intelligence

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