Type: Concealment Spell
Range: Target Character / Object
Cost: 5 mana
Lag: 1 round
Duration: Level/2 hours

Syntax: cast 'invisibility' <character or object>

The invisibility spell will render a target unseen except to characters who can detect them. For PCs, this is most frequently through the detect invis spell or sixth sense skill. Many, but not all, mobiles can detect invisible characters.

Invisibility can also be used on items. Invisible weapons cannot be disarmed if the one attempting to do so is unable to see them, and characters attempting to steal or loot invisible equipment must be able to detect those objects to take them.

It should be noted that invisibility will not conceal actions performed by the invisible person, and all present will notice if he speaks or enters or exits the room.

Primary Attribute: Intelligence

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