Type: Malediction Spell
Range: Target Character
Cost: 20 mana
Lag: 1 rounds
Duration: Level/2 hours

Syntax: cast 'plague' <target>

This spell has the primary effect of damaging the target character's Strength score, reducing it by 5. While afflicted with plague, a character will lose hp each tick, as well as be woken from sleeping, making regaining hp naturally quite difficult.

Plague allows an initial save to negate its effects. Each tick, all characters in the room with a plagued character must make a save or have a chance to become plagued themselves.

This spell has no effect on diseased characters or undead mobiles.

Primary Attribute: Intelligence

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